Hey guys ThatSecondPlayer here. Today I've thought of a new archetype idea!
Archetype name: Venomous Snake
Artwork style: Snakes and/or reptiles
Archetype color: Green
Archetype gimmick: Lowering opponents/your fighters health (representing being bit by a snake and being injected with venom)
Card #1: Card type: Fighter | Name: Slithery Servant | Icons: 2 white and 1 green icon | Effect: During each of your end steps; lower all other fighters health by 50 | Card description: Slippy and slimy the poor guy can't enjoy a day of peace and hunting. | Stats: 450 health, 200 power. | Rarity: Common
Card #2: Card type: Fighter | Name: Wicked Cobra | Icons: 3 green icons | Effect: When this card is cast; lock it for 2 turns, give your opponent a copy of Antidote | Card description: It's venom is harvested from his family of reptiles and is used to craft deadly weapons, most notable being the Venomshank. | Stats: 800 health, 0 power | Rarity: Rare
Card #3: Card type: Action | Name: Antidote | Icons: 1 white icon | Effect: Cannot be discarded. You gain 1000 life, during your end step; all your fighters lose 50 health. If this card was added to your hand by the effect of a Venomous Snake, Give both Players an Anti-Dote. | Card description: While it looks and smells bad, It's been used to cure more than snake bites. | Rarity: Common
Card #4: Card Type: Fighter | Name: Horde of Snakes | Icons: 2 white icons and 2 green icons | Effect: When this card is cast: if your have another Venomous Snake, all other fighters lose 50 power. | Card description: RUN, IT'S A STAMPEDE!!! | Stats: 500 health, 100 power. | Rarity: Common
Card #5: Card Type: Fighter | Name: Strisicare, the Overlord of Venomous Reptiles | Icons: 3 white icons and 5 green icons | Effect: This cards stats cannot be altered. Can't Counter. When this card is cast: if other fighters had their power lowered in the last 3 end steps, lock this fighter for 4 turns; target one fighter on your opponents field, it's health is set to 100. | Card description: He became ruler in 200 B.C., and is constantly extending the s in everything he says. | Stats: 3000 health, 400 power. | Rarity: Legendary
Card #6: Card type: Terrain | Name: Next of snakes | Icons: 1 white icon, 4 green icons | If a players total fighters health equal 1000 or less, their opponent gains 1 green icon, you gain 2 white icons; give both players an Antidote. | Card description: Wow, your luck must be horrible if you've managed to stumble across this in a forest. | Rarity: Rare
Card #7: Card type: Fighter | Name: Deadly Ssssssnake | Icons: 3 white icons | Effect: When this card is cast: all fighters power is lowered by 150. If this effect was triggered while you controlled another Venomous Snake: generate 2 green icons, give your opponent an Antidote. | Card description: "Slither like a snake, pierce like a fang." -ThatSecondPlayer | Stats: 400 health, 300 power. | Rarity: Common
Card #8: Card type: Action | Name: Anti-Dote | Icons: 1 white icon, 1 green icon | Effect: You gain 500 life, Give both players a Mystery Egg. If this card was added to your hand by the effect of a Venomous Snake, generate a green icon. | Card Description: If you despise being cured from a fatal injection, you better chug this as fast as possible. Before you run out of time of course. | Rarity: Common
If you guys accept the archetype and include it in your game, for 1 I'd be really happy, and 2, you should edit the effects and such so the archetype fits your view of how it should be. (If you think its broken of course) I'll see you beautiful people later in the game!